package view
{
	import flash.display.Bitmap;
	import flash.display.Sprite;
	
	import model.DataBar;
	
	public class Bullet extends Sprite
	{		
		private var bullet:Bitmap;
		public function Bullet()
		{
			super();
			bullet = DataBar.bullets();
			addChild(bullet);
			bullet.x = -bullet.width/2;
			bullet.y = -bullet.height/2;
						
		}
	}
}